Human-Computer Interaction (HCI)

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Human-Computer Interaction (HCI)

© Telecooperation Lab

Our research focuses on human computer interaction by applying user-centered design practices. We aim to make natural user interfaces, novel interactive devices, Augmented- and Virtual-Reality, haptic actuation, trusted interactive systems, and tangible objects. Our works crosses several areas of research, including flexible and resizable displays, occlusion-aware interactive tabletops, on-body interaction, digital fabrication of interactive objects and, most recently, augmented spaces to support real-time ambient for remote assistant.

See our current research at

Older Research

Digital Fabrication

© Telecooperation Lab

Off-Line Sensing

Off-line sensors are passive 3D-printed sensors that detect one-time interactions.such as accelerating or flipping, without requiring active elctronics nor power at the time of the interaction.

© Telecooperation Lab


Flexibles add expressive deformation input to interaction with on-screen tangibles. Based on different types of deformation mapping, Fexibles can capture pressing, squeezing and bending input with multiple levels of intensities.

© Liquido


Liquido is a method to make 3D printed objects interactive by embedding liquids. It reduces the asembly effort after printing, is low-cost and easy-to-apply.

© Capricate


Capricate is a fabrication pipeline that enables users to easily design and 3D print customizable touch-sensitive objects. Objects are printed in a single pass using a commodity multi-material 3D printer.

Augmented Human&Reality

© Telecooperation Lab

Proximity-based Interaction

We propose to use the degree of freedom offered by the elbow joint, i.e., flexion by moving the hand toward and extension by moving the hand away from the body as an additional iput modality for mobile interaction.

© Telecooperation Lab


PalmRC is a concept and prototype that uses the hand as interactive surface for TV remote interactions.

Hybrid Workspaces

© Telecooperation Lab


PeriTop explores the possibilities of augmenting a lcd based tabletop with top projected peripheral displays to enable seamless integration of digital and physical content.

© Telecooperation Lab


ObjecTop is a collection of occlusion-aware techniques to support users while interacting in hybrid tabletop settings.

Remote Collaboration

© Costream


CoStream provides a strong real-time coupling to the event and leverages users' social connections to provide multiple perpectives for live events.

Do not forget to have a look at our list of past projects.

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HCI Group Members

Name Office Phone E-mail
S2|02 B102-23192
S2|02 B102-23192
S2|02 A108-23203
S2|02 B102-23192
S2|02 A121-23199
S2|02 B102-23192
S2|02 A108-23203

Former Group Members

  • Dr. Markus Funk – Area Head
  • Dr. Niloofar Dezfuli – Area head
  • Dr. Mohammadreza Khalilbeigi – Area head
  • Dr. Jochen Huber – Area head
  • Dr. Jürgen Steimle – Area head
  • Dr. Simon Olberding – Doctoral researcher
  • Dr. Roman Lissermann – Doctoral researcher


In case you have any questions, requests, etc. regarding our research, do not hesitate to

For more recent research and project activities visit our separate website at