Jan Riemann

Dr. Jan Riemann

+49 6151 16-23192
+49 6151 16-23202

Hochschulstraße 10
64289 Darmstadt

Office: S2|02 B102

Research Interest

  • Human Computer Interaction
  • Interactive Surfaces
  • Interaction in Hybrid Environments

Publications

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Gruppiere nach: Publikationsjahr | Typ des Eintrags | Keine Gruppierung
Springe zu: 2021 | 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2010
Anzahl der Einträge: 22.

2021

Schmitz, Martin ; Riemann, Jan ; Müller, Florian ; Steffen, Kreis ; Mühlhäuser, Max (2021):
Oh, Snap! A Fabrication Pipeline to Magnetically Connect Conventional and 3D-Printed Electronics.
2021 CHI Conference on Human Factors in Computing Systems, virtual conference, 08.-13.05., DOI: 10.1145/3411764.3445641,
[Konferenzveröffentlichung]

Schmitz, Martin ; Müller, Florian ; Mühlhäuser, Max ; Riemann, Jan ; Le, Huy Viet (2021):
Itsy-Bits: Fabrication and Recognition of 3D-Printed Tangibles with Small Footprints on Capacitive Touchscreens.
2021 CHI Conference on Human Factors in Computing Systems, virtual conference, 08.-13.05., DOI: 10.1145/3411764.3445502,
[Konferenzveröffentlichung]

2020

Elsayed, Hesham ; Weigel, Martin ; Müller, Florian ; Schmitz, Martin ; Marky, Karola ; Günther, Sebastian ; Riemann, Jan ; Mühlhäuser, Max (2020):
VibroMap: Understanding the Spacing of Vibrotactile Actuators across the Body.
In: Proceedings of the ACM Interactive, Mobile, Wearable Ubiquitous Technologies, 4 (4), ACM, ISSN 2474-9567,
DOI: 10.1145/3432189,
[Artikel]

Elsayed, Hesham ; Machuca, Mayra ; Schaarschmidt, Christian ; Marky, Karola ; Müller, Florian ; Riemann, Jan ; Matviienko, Andrii ; Schmitz, Martin ; Weigel, Martin ; Mühlhäuser, Max (2020):
VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments.
26th ACM Symposium on Virtual Reality Software and Technology (VRST '20), virtual Conference, 01.-04.11., ISBN 978-1-4503-7619-8/20/11,
DOI: 10.1145/3385956.3418953,
[Konferenzveröffentlichung]

Mühlhäuser, Max ; Meurisch, Christian ; Stein, Michael ; Daubert, Jörg ; von Willich, Julius ; Riemann, Jan ; Wang, Lin (2020):
Street Lamps as a Platform.
In: Communications of the ACM, 63 (6), S. 75-83. ACM, ISSN 0001-0782,
DOI: 10.1145/3376900,
[Artikel]

2019

von Willich, Julius ; Funk, Markus ; Müller, Florian ; Marky, Karola ; Riemann, Jan ; Mühlhäuser, Max (2019):
You Invaded My Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality.
S. 487-496, ACM, Designing Interactive Systems Conference (DIS '19), San Diego, USA, June 2019, ISBN 9781450358507,
DOI: 10.1145/3322276.3322334,
[Konferenzveröffentlichung]

Marky, Karola ; Müller, Florian ; Funk, Markus ; Geiss, Alexander ; Günther, Sebastian ; Schmitz, Martin ; Riemann, Jan ; Mühlhäuser, Max (2019):
Teachyverse: Collaborative E-Learning in Virtual Reality Lecture Halls.
S. 831-834, MuC'19 - Mensch und Computer, Hamburg, Germany, 08. - 11. September 2019, ISBN 978-1-4503-7198-8,
DOI: 10.1145/3340764.3344917,
[Konferenzveröffentlichung]

André, Elisabeth ; Bayer, Sarah ; Benke, Ivo ; Benlian, Alexander ; Cummins, Nicholas ; Gimpel, Henner ; Hinz, Oliver ; Kersting, Kristian ; Maedche, Alexander ; Mühlhäuser, Max ; Riemann, Jan ; Schuller, Bjoern W. ; Weber, Klaus (2019):
Humane Anthropomorphic Agents: The Quest for the Outcome Measure.
AIS SIGPrag, [Konferenzveröffentlichung]

Riemann, Jan (2019):
Interaction Concepts for Knowledge Work on Augmented Desktops.
Darmstadt, Technische Universität,
[Dissertation]

2018

Günther, Sebastian ; Müller, Florian ; Schmitz, Martin ; Riemann, Jan ; Dezfuli, Niloofar ; Funk, Markus ; Schön, Dominik ; Mühlhäuser, Max (2018):
CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction.
In: CHI'18 Extended Abstracts: CHI Conference on Human Factors in Computing Systems Extended Abstracts, April 21--26, 2018, Montreal, QC, Canada,
ACM, Montreal, QC, Canada, ISBN 978-1-4503-5621-3/18/04,
DOI: 10.1145/3170427.3188647,
[Konferenzveröffentlichung]

Riemann, Jan ; Schmitz, Martin ; Hendrich, Alexander ; Mühlhäuser, Max (2018):
FlowPut: Environment-Aware Interactivity for Tangible 3D Objects.
In: Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2 (1), S. 31:1-31:23. ACM, ISSN 2474-9567,
DOI: 10.1145/3191763,
[Artikel]

Riemann, Jan ; Funk, Markus ; Schmitz, Martin ; Meurisch, Christian ; Mühlhäuser, Max (2018):
OverTop: Breaking the Boundaries of Tangible Tabletop Environments.
In: UbiComp '18, S. 231-234, New York, NY, USA, ACM, Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, New York, NY, USA, ISBN 978-1-4503-5966-5,
DOI: 10.1145/3267305.3267559,
[Konferenzveröffentlichung]

2017

Günther, Sebastian ; Schmitz, Martin ; Müller, Florian ; Riemann, Jan ; Mühlhäuser, Max (2017):
BYO*: Utilizing 3D Printed Tangible Tools for Interaction on Interactive Surfaces.
In: Proceedings of the 5th Workshop on Interacting with Smart Objects (SmartObjects '17) in conjunction with IUI '17, S. 21-26,
ACM, ISBN 978-1-4503-4902-4,
DOI: 10.1145/3038450.3038456,
[Konferenzveröffentlichung]

Riemann, Jan ; Müller, Florian ; Günther, Sebastian ; Mühlhäuser, Max (2017):
An Evaluation of Hybrid Stacking on Interactive Tabletops.
In: Proceedings of the 5thWorkshop on Interacting with Smart Objects (SmartObjects '17) in conjunction with IUI '17,
ACM, Limassol, Cyprus, ISBN 978-1-4503-4902-4/17/03,
DOI: 10.1145/3038450.3038451,
[Konferenzveröffentlichung]

Doeweling, Sebastian ; Tahiri, Tarik ; Riemann, Jan ; Mühlhäuser, Max (2017):
Collaborative Interaction with Geospatial Data - A Comparison of Paper Maps, Desktop GIS and Interactive Tabletops.
In: Collaboration Meets Interactive Spaces, S. 319-348, Springer, ISBN 978-3-319-45852-6,
[Buchkapitel]

2016

Schmitz, Martin ; Leister, Andreas ; Dezfuli, Niloofar ; Riemann, Jan ; Müller, Florian ; Mühlhäuser, Max (2016):
Liquido: Embedding Liquids into 3D Printed Objects to Sense Tilting and Motion.
In: CHI EA'16, In: Proceedings of the 34rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, S. 2688-2696,
ACM, San Jose, CA, USA, ISBN 978-1-4503-4082-3,
DOI: 10.1145/2851581.2892275,
[Konferenzveröffentlichung]

Riemann, Jan ; Khalilbeigi, Mohammadreza ; Schmitz, Martin ; Döweling, Sebastian ; Müller, Florian ; Mühlhäuser, Max (2016):
FreeTop: Finding Free Spots for Projective Augmentation.
In: CHI EA'16, In: Proceedings of the 34rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, S. 1598-1606,
ACM, San Jose, CA, USA, ISBN 978-1-4503-4082-3,
DOI: 10.1145/2851581.2892321,
[Konferenzveröffentlichung]

2015

Riemann, Jan ; Khalilbeigi, Mohammadreza ; Mühlhäuser, Max
Abascal, Julio ; Barbosa, Simone ; Fetter, Mirko ; Gross, Tom ; Palanque, Philippe ; Winckler, Marco (Hrsg.) (2015):
In-Situ Occlusion Resolution for Hybrid Tabletop Environments.
S. 278-295, Springer International Publishing, 15th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT 2015), Bamberg, Germany, 14.-18.09., ISBN 978-3-319-22698-9,
[Konferenzveröffentlichung]

Riemann, Jan ; Khalilbeigi, Mohammadreza ; Mühlhäuser, Max (2015):
StackTop: Hybrid Physical-Digital Stacking on Interactive Tabletops.
New York, NY, USA, ACM, CHI'15 Extended Abstracts, ISBN 978-1-4503-3146-3,
[Konferenzveröffentlichung]

2014

Mühlhäuser, Max ; Lissermann, Roman ; Khalilbeigi, Mohammadreza ; Riemann, Jan ; Döweling, Sebastian (2014):
Immersive Tabletop: der digitale Tisch als Tisch.
In: Informatik-Spektrum, 37 (5), S. 407-412. ISSN 0170-6012,
[Artikel]

2013

Riemann, Jan ; Khalilbeigi, Mohammadreza ; Mühlhäuser, Max (2013):
PeriTop: Extending Back-Projected Tabletops with Top-Projected Peripheral Displays.
S. 349-352, New York, NY, USA, ACM, ITS '13: Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces , New York, NY, USA, ISBN 978-1-4503-2271-3,
[Konferenzveröffentlichung]

2010

Khalilbeigi, Mohammadreza ; Lissermann, Roman ; Riemann, Jan ; Burlak, Dima ; Steimle, Jürgen (2010):
Xpaaand: Interacting with Rollable Displays.
ACM International Conference on Interactive Tabletops and Surfaces (ITS) - Demo, [Konferenzveröffentlichung]

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